The General is an offensive fleet Officer. Unlike the Admiral, it combines speed with attack power rather than adding fleet slots.
What does each level provide?
General scales by level: +10% fleet speed and +5% attack per level. The relevant fleet speed and offensive combat bonus mechanic reads this bonus when the server calculates the corresponding action or account state.
What does this bonus combine with?
The General combines a logistics bonus with a combat bonus: fleets travel faster and receive additional attack strength during combat resolution. The final result can therefore depend on the Officer level together with technologies, buildings, active events and the current universe settings.
What does this Officer not change?
It does not add fleet slots and does not increase defense or shield; those statistics use other bonus sources. This distinction matters because similar-looking statistics in Inter-War do not necessarily use the same modifier.
How are new levels purchased?
Buying another level costs Dark Matter. The general formula is (current level + 1) × (2000 × Officer factor). The factor, requirements and maximum level come from the active universe catalog.
When is the bonus most noticeable?
It is most valuable for active PvP players who want both shorter travel times and a stronger offensive fleet result. Do not assume one universal maximum level: worlds can use different configuration, so the Officers panel is the current source of truth for cost and level cap.
Related FAQ: How does the Admiral, fleet speed and extra slot work? · How does the Defender and defense/shield bonus work?