The Technocrat combines two roles: reducing research time and improving espionage-related capability.
How does it work?
Each Technocrat level provides −5% research time. Its active bonus also affects the espionage mechanic according to the Officer definition.
Key rule
The Technocrat does not replace Research Labs, IRN or Espionage Technology. It works as an additional modifier on top of the existing research and intelligence systems.
Practical meaning
It is especially useful for accounts that invest heavily in technology and use probes frequently, because one Officer supports both areas.
How should you use this in practice?
The “What does the Technocrat do and how does it affect research and espionage” mechanic is best evaluated on your actual account rather than in isolation. Before making a decision, check the current technology, building or Officer level, active bonuses and the state of the relevant planet or fleet. The server resolves the action from the real game state at execution time.
Common mistake
A common mistake with “What does the Technocrat do and how does it affect research and espionage” is focusing on only one number. The final result can also depend on other technologies, bonuses, limits, queues or fleet composition. For a major investment or mission, compare the result after changing one factor first, then scale the decision once you know what actually changes.
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