Pirate Invasions are PvE events shown through the Events system. Inter-War distinguishes active, upcoming and finished events so you can see whether a particular invasion is currently available.
What exactly does this feature do?
An invasion creates a PvE context in which pirate targets appear as part of the active event. Enemy details and combat parameters are resolved from configuration and the local definitions of the current universe.
How does it work in practice?
Before sending a fleet, check the event status and recon the available target. If the event has ended or the target state changed, the action may no longer be available even if it was visible earlier.
What does the server validate?
Pirate Invasions provide PvE activity outside normal player attacks. Do not assume fixed rewards or identical difficulty in every universe when world configuration can define different parameters.
When is it useful?
PvE is settled inside the active universe and uses that universe’s local ship, defense and combat definitions. Values known from another world should not be assumed to be identical. Inter-War resolves the encounter with the local catalog used by that universe.
What should you watch out for?
Before a PvE action, check the current target state, your fleet and active bonuses. A simulator can help with planning, but the real mission result is settled by the server.
Related FAQ: How does PvE station siege work? · How does the PvE pirate main base work?