- Improved the responsiveness of the “Command” interface at lower resolutions — the header, menus, and panels now remain clear and readable.
- Refreshed the appearance of building, research, shipyard, defense, and Capitol cards. Information, costs, and buttons are now better organized.
- Improved the layout of costs and production forms so that large values and the “Produce” and “Max.” buttons no longer break the layout.
- Information about buildings, research, ships, and defenses can now be opened by clicking their names.
- Improved the cost calculator: the list refreshes correctly, numbers use the format selected by the player, and time is displayed more clearly.
- Fixed resource exchange with the Merchant when trading multiple resource types.
- Added private conversations with friends and convenient switching between recent conversations.
- Standardized the appearance of the player profile window and quick actions such as sending a message or adding a friend.
- Added a Moon Destruction simulator.
- Added battle statistics to player profiles: wins, draws, and losses as both attacker and defender.
- Added daily challenges for the entire universe and leaderboards for the best results.
- Expanded records with the highest hourly production of metal, crystal, and deuterium.
- Added statistics to the universe selection screen, including the number of players, planets, active players, and fleets.
- Added an in-game forum with categories, topics, and replies.
- Administrators can close, reopen, pin, and delete topics as well as moderate posts.
- The forum now displays the number of topics, replies, and views, as well as activity in individual categories.
- Refreshed the forum design to make category and topic lists clearer and better matched to the game's visual style.
- Added a public forum view for logged-out visitors. Reading is available to everyone, while posting requires an account.
- Closed, hidden, and deleted forum content is not publicly accessible or available to search engines.
- Added a clear information page for universes that are temporarily unavailable.
- Removed the unnecessary “Storage” label from the Command header, leaving only the capacity value.
- Hourly resource production has been moved to a tooltip displayed when hovering over the corresponding resource.
- Resource tooltips in the header now use the Command style, have the correct cursor, and open below the resource bar without extending beyond the screen.
- The planet count in the right-hand menu no longer includes moons. The number of moons is now displayed separately in parentheses.
- Standardized the formatting of large numbers according to the player's account settings.
- The selected thousands separator now works across buildings, shipyard, defense, research, Capitol, Empire, resources, bank, Academy, fleet, statistics, officers, and records.
- In the fleet view, owned ship counts and cargo capacity values are formatted according to the player's settings.
- When entering fleet cargo values, the thousands separator is now added automatically.
- Production records now use the correct thousands separator, and unnecessary planet name information has been removed.
- Resources in the header now refresh live without requiring a manual page reload.
- When changing the production percentage, the resources screen immediately displays the estimated hourly production.
- The production preview takes energy, bonuses, fusion reactor deuterium consumption, and number-format settings into account.
- The Hall of Fame now displays a user-friendly message when a battle report cannot be opened instead of showing a server error.
- New Hall of Fame reports are stored as independent copies. Deleting a report by the player no longer removes it from the Hall of Fame.
- Removing entries above the Hall of Fame limit now deletes only their own report copies.
Inter-War Version 0.14
Published:
Version 0.14