How does the Nanite Factory affect build time?

The Nanite Factory is an advanced building that reduces construction, ship and defense production times. In Inter-War it requires Robotics Factory 10 and Computer Technology 10. Level 1 costs 1,000,000 metal, 500,000 crystal and 100,000 deuterium, and later levels double in cost.

How does the time reduction work?

The time formula uses Nanites as a speed multiplier of 2^Nanite level. Every level doubles the Nanite part of production speed. Level 1 gives 2×, level 2 gives 4×, level 3 gives 8× and level 5 gives 32× compared with no Nanites, before other factors are applied.

How does it combine with Robotics Factory?

For buildings, base speed contains both (1 + Robotics level) and 2^Nanite level. For example Robotics 10 and Nanite 3 produce 11 × 8 = 88 in this part of the formula. gameSpeed, Construction Resort, Officers, Avatar bonuses, temporary bonuses and events are applied as additional layers.

How does it affect the Shipyard?

For ships and defenses, Robotics level is replaced by Shipyard level, while Nanite Factory still applies. The base denominator is 2500 × (1 + Shipyard level) × gameSpeed × 2^Nanite before extra reductions.

Can Nanite Factory be built on a moon?

No. The current configuration allows Nanite Factory only on planets. Robotics Factory and Shipyard can exist on moons, but without a local Nanite Factory.

FAQ — Nanite Factory

Does every level halve build time?

For the Nanite component, yes: its speed multiplier doubles. Final time still depends on all other modifiers.

Does Nanite Factory affect research?

Not directly. Research uses a separate laboratory-and-University formula.

How does the effect scale with each Nanite level?

The factor 2^Nanite level creates a simple sequence: level 0 = 1, level 1 = 2, level 2 = 4, level 3 = 8, level 4 = 16 and level 5 = 32. Every new level therefore doubles the Nanite component itself. Moving from Nanite 2 to 3, for example, halves the portion of time governed by the Nanite multiplier. The effect is used for buildings and Shipyard units, but the current research-time formula does not use the Nanite Factory.

How should the values in this FAQ be read?

The formulas and limits above describe the current Inter-War logic in the audited code. Some values are configurable per universe, so an administrator can change a multiplier without changing the underlying mechanic. If the live game panel shows a different configurable value, treat the active universe value as authoritative.

What should be checked in practice?

Before making a decision, check current building and research levels, active bonuses, universe parameters and validation messages. Inter-War often combines several layers: the base formula, server speed, Resorts, Officers, Avatar bonuses, Premium and temporary events. The server always performs the final calculation.

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